Unfortunately, the language specification is incredibly dense and hard to understand. It outlines things such as when to use a rectangle with rounded edges vs a regular rectangle or a solid line vs a dashed line and what those differences indicate in the context of your diagram. For each type, it defines how to draw shapes and lines, how to label them, what types of connectors to use, and various other visual indicators to model structure, behavior, and interaction of a system. Its most common use case is for modeling software systems, but it can be applied to any system such as manufacturing or business processes. UML stands for Unified Modeling Language and was created to define a standard visual vocabulary for specifying, modeling, and documenting systems. So let’s be frugal with our time, draw boxes and lines, and get the most bang for our buck. Boxes and lines are all you need to create informative diagrams that everyone can understand. Learning all the subtleties of UML would take a lot of time and require your audience to do the same. However, none of us are completely fluent in Unified Modeling Language (UML), the industry-standard way to make diagrams, and that’s ok! Diagrams are also a wonderful artifact and deliverable for stakeholders and future developers. When we’re trying to decide a path forward, diagrams are a great way to visualize the flow of information through a system. On my team, we've recently started making more diagrams before and after we write code.
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